Two men standing inside a collection of Ultraman memorabilia, including posters, masks, and figures, with one making a peace sign. The man on the left has gray hair, glasses, and a black shirt with blue designs. The man on the right is bald, has a beard, and is wearing a red t-shirt with a superhero graphic.

Toys on Tap is more than a podcast. It’s a production studio built to help artists turn ideas into real, physical toys, and launch them the right way.

What started as long-form conversations with creators naturally evolved into hands-on collaboration. After hearing hundreds of artists talk about what worked, what failed, and what nearly broke them, Toys on Tap began stepping into the process itself: guiding projects from concept to prototype, from factory communication to finished product, and from “cool idea” to sustainable release.

Toys on Tap works directly with artists, illustrators, sculptors, and IP holders to produce sofubi, soft vinyl, and resin toys. This includes design refinement, production planning, factory coordination, packaging, pricing strategy, and launch execution. Whether a project is self-funded or Kickstarter-backed, the goal is the same: protect the artist, respect the craft, and build something that lasts beyond a single drop.

The studio side of Toys on Tap is grounded in systems. Campaign timelines are realistic. Budgets are transparent. Mistakes are anticipated before they happen. Creators are taught how to think long-term. Things like editions, follow-ups, audience trust, and the reality of manufacturing. This makes sure success doesn’t come at the cost of burnout.

Alongside production, Toys on Tap develops educational tools and frameworks for creators, including launch timelines, crowdfunding strategy, and behind-the-scenes breakdowns that demystify the toy industry. The goal isn’t gatekeeping, it’s helping more artists ship better work with fewer regrets.

If the podcast is about why toys matter, the studio exists to help you actually make one.

Listen. Subscribe. Explore the projects. Reach out.

And dive into the world behind the toys.

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